![]() Let me know if this provides you with any progress. ![]() Instead, the display remains dark, and the VIVE Console message transitions to saying '210: The compositor was disconnected. Plug the HDMI cable directly from the PC to the linkbox. It goes through the normal startup-and-launch sequence, getting as far as saying 'Ready', which is the point at which it would normally light up the Cosmos display. Make sure to plug in directly to the USB on the machine and not via a hub just to make sure no conflicts. This will begin the re-installation of the Vive related drivers. Ensure all cables are properly connected and then launch SteamVR. Result: Immediate crash that VR server had stopped working. After uninstalling all devices with the 28de in the VendorID column, close USBDeview and reboot the PC. So the 15-minute crashes are something related to NVIDIAs driver or implementation of Vulkan.You may need to click Yes to confirm the selection. To uninstall, right click the device and select Uninstall Selected Device.added all of the SteamVR apps (Compositor, Server) and now SteamVR launches fine. Locate any devices with VendorID 28de (these are the Vive components) and uninstall them. SteamVR supports the Valve Index, HTC Vive, Oculus Rift, Windows Mixed.You will need to create or sign up for HTC and Steam accounts during installation. If it is still not working, unplug other monitors. You can change which is the main monitor in right click display settings. Make sure that the link box is plugged into the same graphic card with the main monitor. Sort the list of devices by VendorID (click VendorID at the top of the list). VIVEPORT VIVEPORT Setup Download the VIVEPORT Software only,if you have your VR headset already setup. 14 Posted JError 400 is usually caused by multiple monitors plugged into the PC.From the Options tab, enable Display Disconnected Devices.Disconnect all Vive cables from the PC.Non-Vive related USB devices should only be uninstalled in this way if there is believed to be a driver conflict caused by another USB device. There is a link to launch the compositor, but that does not seem to do anything. This tool allows users to manually inspect all USB devices that have installed drivers, and is useful when it is suspected the Vive drivers are not being removed using the SteamVR ‘Remove all SteamVR USB Devices’ feature, or when it is believed there may be conflicts caused by other USB devices. After unboxing and connecting all the hardware I started Steam VR, got green icons for all the 5 hardware items, but Steam VR still shows Not Ready, with the error message Compositor is not avaiable. The default path to this tool is …\Steam\steamapps\common\SteamVR\tools\bin\win32\thirdparty. USBDeview is a free tool that is automatically included with the installation of SteamVR. Use USBDeview to manually uninstall drivers With that said, try the below and let me know if it gets you closer to working: Take a look at this thread on nVidia for an explanation of the implementation (optimus link to the internal GPU): The specs you listed are unfortunately below the threshhold for a VR ready machine (I'm not saying this is the cause) and once the output does come out it will potentially result in a poor experience because of how the 960m is configured (which has 2GB of memory if I recall for that chip in that laptop). ![]()
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